actionscript 3 - Trying to make a game where i dodge meteorites falling from the sky. as3 -


im trying make game meteorites falling sky... far have got 1 falling , dissapearing isnt looping. how make multiple meteorites come down @ different locations , keep looping code far

var randomx:number = math.random() * 400;  test_mc.x = randomx; test_mc.y = 0;  var speed:number = 10;  test_mc.addeventlistener(event.enter_frame, movedown);  function movedown(e:event):void {   e.target.y += speed;     if(e.target.y >= 500   )   {     test_mc.removeeventlistener(event.enter_frame, movedown);   } } 

instead of having 1 test_mc object, define array , counter variable track when new meteorite should added:

var meteorites:array = new array(); var counter:int = 0; 

instead of adding event listener single meteorite add event listener stage , have trigger game loop:

stage.addeventlistener(event.enter_frame, gameloop);    function gameloop(e:event):void {     counter ++;     if (counter>=10) { // add new meteorite every 10 frames         counter = 0;         meteorites.push(new meteorite());         addchild(meteorites[meteorites.length-1]);         // add code here position new meteorite (meteorites[meteorites.length-1]) randomly in x direction     }     if (meteorites.length>0) {         (var loop:int=meteorites.length-1;loop>=0;loop--) {             meteorites[loop].y += speed;             if (meteorites[loop].y>500) {                 removechild(meteorites[loop]);                 meteorites.splice(loop, 1) // removes meteorite @ index [loop] array             }         }     } } 

for work have enable meteorite movieclip actionscript (in library properties/advanced panel) , give class name of meteorite.

edit i've added in 'addchild' , 'removechild' calls necessary display meteorites. not need meteorites positioned on stage in flash. code add them in-game you.


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