java - box2d - How do I render lights in a proper way? -


can modify darkness on screen when using ray handler in libgdx box2d world? when put lights on sprites different because light on top of them. can render lights color of sprite same, though lighted source?

yes. can modify darkness setting ambient light. instance:

rayhandler.setambientlight(0.5f); 

makes 50% brighter.

also, if find lights on sprites cause of difference in colour, might want set light's colour white , set alpha lower (just tweak around until think looks good).


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